Highlighted Skills
Usability Testing
In-depth Interviewing
Findings Reporting & Presenting
Web Design: Kevin Wolf, Brett Johnson
gallupARTS received funding to create a responsive website featuring art from around Gallup, NM, created during the New Deal Public Works Administration. This porfolio of works has not been unified in one platform previously, thus this product aimed to engage visitors (users) with the 150 work collection with information, virtual exhibitions, guest-curation, and interactive elements. I was brought onto the team when the prototype was in development in order to conduct research on usability and alignment with programmatic goals. Upon completion of two phases of research, the prototype had updated the brand identity, language, and navigation to result in a clearer concept and greater usability.
Research Goals:
Following feedback from Initial Phase testing, the Secondary Phase tested implemented solutions:
In order to dig into these goals and areas of inquiry, the following steps were taken to contribute insights to the product team:
Example questions included:
Recording observations and comments across Interviews to determine emerging themes.
My analysis of the Initial Phase research resulted in a number of user insights that drove prototype refinement, usability improvements, and product feature definition (as seen below with Do-It-Yourself Exhibits). I utilized affinity mapping to identify trends around pain points, mental models, and usability, and heat maps and user flows to determine navigation issues and successes. This research also supported my efforts in validation of original objectives. See several excerpts from my presentation deck in Image Gallery.
Key insights included:
From this Initial Phase of research, the product team went on to rework several aspects of the website.
These solutions were then tested in the Secondary Phase of research - including AB testing, task-directed prompts, and questions - confirming direction and further supporting small tweaks in design. See several experts from my presentation deck in the image gallery.
One feature the product team wanted to learn more about was the User-Generated Exhibits. This aspect of the website was, at the time, the main interactive element that would allow users to translate their learning and curiosity around the artwork into a self-curated exhibit of selected pieces from the collection. It had the ability to create an account, favorite objects, and then organize the artworks with written interpretation and self reflection. During the interviews, I focused a moderated task on attempting to walk through creating a User-Generated Exhibit.
Based on feedback during the interviews, it became clear that the User-Generated Exhibits were of great interest to users, but presented a number of challenges that would result in a high bounce rate. Language was intimidating, the Call to Action was not pronounced, and unclear outcomes of Create Account pop-up all led to frustrations and points of disengagement from the initial interaction. Further into the process, problems with toggling between pages, overly discrete ability to favorite, and confusion of how to generate exhibit interpretation layered on to users' inability to accomplish the tasks - and diminished interest in completion. See User Flow below.
Reflecting on the research as a team led to the following changes to this interactive feature:
Art Credit Line: Albert Lorey Groll, Untitled (Red Rocks), Undated, Oil on Panel, 23 1/2" x 19 1/4"
Selected Works
Creativity ResourceResponsive Online Learning Resource Project
Peace Love & CookingResponsive Lifestyle Brand Project
Gallup New Deal ArtArts-focused Website
Kristina Mahoney Wall
Product Research & Design Specialist
kristinawall.experiencedesign@gmail.com